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From Sketch to Model: Designing for 3D Printing with Blender

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Self-paced course

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Overview

You know there is a 3D modeler hidden inside of you, that longs to create? The thought of learning a 3D-program seems a bit daunting? Then this class is for you!

Here you are going to create a 3D-printable pendant from scratch using the open-source program Blender. You will be able to create a fine piece of jewelry for yourself or a loved one. (Or any other object that consists of line art)

No prior knowledge or 3D printer required! Only pen, paper, your creativity, and a computer. Use of a mouse is highly recommended.

Useful links for this class:

Download the newest version of Blender

Download Inkscape

Example of how the design could look in your Shapeways store if you want to try selling your model

Get 15% off of your first 3D-print: Use the code UG96S4 in the check-out process should you order your model at Shapeways !

You will learn about the basic materials you are going to need, how to generate cool design ideas, how to digitize your sketch as a suitable svg file and finally - how to make a 3D-model from it!

You will need a computer with internet, a mouse, pen and paper, and your ideas! The rest I will go all over in the video. Some experience with Illustrator or Inkscape is a good plus, but not strictly required.

Included are a tons of tips and tricks from my own experience and of course, some of the mistakes I made along my way as a freelance 3D-designer, so you don't have to repeat them :)

Even designers who have some experience with 3D printing can benefit from this class, as I will share many helpful tips and tricks for the creative process along the way.

This is a workflow I have used successfully for quite some time now and it is a very easy way to get your drawings or signature into the 3-dimensional space. It can be used as the starting point of designing more complex things, and you will have a good basis on how to navigate in the 3D-space of Blender.

Blender is awesome for anything 3D and it is a super versatile program, so this workflow barely scratches the surface - please let me know if I should go more in-depth regarding its capabilities :)

Music Credits:

Intro: Scott Holmes - Hopeful Journey

Diving Deeper Into Blender: Uncan - Keeping Track

From SVG to 3D: Lobo Loco - 13 - Railroad

Outro: Jost Pickbrenner - Ocean Light (Thanks so much Bro <3 <3 <3 check out his Soundcloud, mostly Psy/Darkpsy: https://soundcloud.com/wuestenfisch)

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