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Base Mesh - Maya Tutorial

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Self-paced course

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Certification program

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$8.99

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Overview

Creating a Character Base Mesh - Maya Tutorial

[1hr  24min] Project Files Included

This course is designed to teach you how to build a character from scratch.  Learn step-by-step how to create a polygon base character mesh suitable for games or film. You will be provided reference images for your image planes so you can follow along step by step.  Learn how to properly prep your scene, set up image planes, and import your reference images.  Create proper edge flow that will make the model suitable for the rest of the character pipeline.   This tutorial assumes you have a basic understanding of the Maya Interface.

Files Provided:

Reference Images (Front and Side)

10 Maya Project Files that are the completed example for each lesson

Video Tutorials:

Lesson 1: [9:58] Setting up your Scene

Lesson 2: [9:34] Blocking out the Torso and Legs

Lesson 3: [10:14] Blocking out the Arms

Lesson 4: [7:54] Blocking out the Head

Lesson 5: [12:57] Blocking out the Hands

Lesson 6: [6:24] Adding Thumbs and Mirroring Model

Lesson 7: [7:56] Creating Proper Facial Edge Flow

Lesson 8: [3:52] Blocking out the Ear

Lesson 9: [4:41] Edits using Soft Select

Lesson 10: [11:13]    Adding the Breasts

Software Used in Videos:

Maya 2018 (Maya 2018 or newer is recommended)

This is part of the Creating Female Character Series:

The series is designed to show the workflow from Modeling to Animation but any part can be viewed as a stand alone lesson.  Each lesson can be purchased individually. You will be provided the proper starting files to follow along.

Goals

  • Import Image Planes
  • Model a Female Base Character
  • Learn Maya Polygon Modeling Tools

Prerequisites

  • Basic understanding of Maya interface

Learning outcomes

Post this credential on your LinkedIn profile, resume, or CV, and don’t forget to celebrate your achievement by sharing it across your social networks or mentioning it during your performance review

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