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In this class, I will teach you how to design a minimal geometric scene in Blender 3D.
We will use simple geometric shapes and lay them out, light the scene, use a colour palette and shaders to set the materials and render a final image.
The resources you need are:
This is a beginner’s tutorial, but it is expected that you have some basic knowledge of the Blender interface.
Follow this link for the official fundamentals playlist if you have never used the software.
I will guide you through the whole process of creating the scene as follows:
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These images above are other versions of the scene where I made the rectangle frame thicker and increased the sub-surface scattering value on the material of the statue.
2839 students
English
Beginner