Welcome to Blender 2.8 Game Vehicle Creation! In this course you will learn how to create a game vehicle, from the first polygon to the final configuration of the user controls in the game engine. You will learn:
Blender 2.8 Modeling Tools and Modifiers
UV Mapping a Complex 3D Model in Blender 2.8
Creating a Color ID Map
Exporting FBX files from Blender
Texturing in Substance Painter
Baking a Normal Map in Substance Painter
Configuring a Vehicle in Unity
If you’re interested in creating and setting up game vehicles, and are looking for a comprehensive course to take you through every step of the process, then join me for Blender 2.8 Game Vehicle Creation.
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